Merge pull request #2 from sbeitzel/master

Convert Swing app to JavaFX
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Seth Morabito 2018-07-26 15:34:05 -07:00 committed by GitHub
commit b5fd2be761
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33 changed files with 1937 additions and 1751 deletions

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.gitignore vendored
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bin
release
.DS_Store
.idea
target

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Automata Explorer
=================
Autaomata Explorer was a weekend project of mine after a brief but
Automata Explorer was a weekend project of mine after a brief but
passionate interest in cellular automata back in 2003. This project
should therefore _not_ be looked at as an example of my most recent
(or best) work. Nevertheless, I am preserving it here on Github for
historical interest and pure vanity!
These days, if you're interested in a much, much better Cellular
Automata explorer, I would recommend Golly (http://golly.sourceforge.net/)
Automata explorer, I would recommend [Golly](http://golly.sourceforge.net/) (http://golly.sourceforge.net/)
Building Automata
-----------------
Automata uses the Ant Java build system. To build a JAR file, just type:
Automata uses [Maven](https://maven.apache.org/) to build :
% ant
% mvn package
To build a full release, including a versioned ZIP file, type:
% ant release
Building on OS X
----------------
On OS X, this project uses the JarBundler ant task (another weekend
project of mine) to create an executable Java bundle. Type:
% ant release-macosx
Running Automata Explorer
-------------------------
Automata requires the Java Runtime version 1.3 or later.
To run by hand from the command line, just type
UNIX or OS X:
% java -jar bin/automata.jar
WINDOWS
> java -jar BIN\automata.jar
Mac OS X releases will produce a double-clickable bundle, as well.
On OS X, this project includes an ICNS resource and defines packaging
variables so that the native bundler will generate a disk image installer.
To make this work, you'll want to define the property `jfxapp.mac.signing-key`
either in `pom.xml` or in your `settings.xml`. To get a signing key, you'll
need to register an Apple ID as an [Apple developer](https://developer.apple.com).
License

104
build.xml
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<project name="Automata" default="build-all" basedir=".">
<property name="id" value="$Id: build.xml,v 1.16 2003/10/13 04:05:41 sethm Exp $"/>
<property name="version" value="1.2.4"/>
<property name="appname" value="automata"/>
<property name="dir.classes" value="${basedir}/classes" />
<property name="dir.release" value="${basedir}/release" />
<property name="dir.resources" value="${basedir}/resources" />
<property name="dir.bin" value="${basedir}/bin" />
<property name="dir.src" value="${basedir}/src" />
<property name="dir.doc" value="${basedir}/javadoc" />
<property name="dir.lib" value="${basedir}/lib" />
<property name="main.class" value="com.loomcom.automata.Launcher" />
<property name="lib.jarbundler" value="${dir.lib}/jarbundler-2.2.0.jar" />
<property name="jar" value="${appname}.jar" />
<property name="zip" value="${appname}-${version}.zip" />
<property name="tar" value="${appname}-${version}.tar" />
<taskdef name="jarbundler"
classpath="${lib.jarbundler}"
classname="net.sourceforge.jarbundler.JarBundler"/>
<target name="jar" depends="compile">
<jar jarfile="${dir.bin}/${jar}"
basedir="${dir.classes}">
<manifest>
<attribute name="Main-Class" value="${main.class}" />
</manifest>
</jar>
</target>
<target name="compile">
<mkdir dir="${dir.classes}"/>
<mkdir dir="${dir.bin}"/>
<javac srcdir="${dir.src}"
destdir="${dir.classes}"/>
</target>
<target name="javadoc">
<javadoc destdir="${dir.doc}"
author="true"
version="true"
use="true"
windowtitle="Automata">
<packageset dir="${dir.src}" defaultexcludes="yes">
<include name="com/loomcom/automata/**" />
<exclude name="CVS" />
</packageset>
</javadoc>
</target>
<target name="release" depends="build-all">
<mkdir dir="${dir.release}"/>
<zip destfile="${dir.release}/${zip}">
<zipfileset dir="${basedir}"
prefix="${appname}-${version}/"
includes="LICENSE.TXT,README.TXT,build.xml,src/**,javadoc/**,bin/**,lib/**"/>
</zip>
<tar destfile="${dir.release}/${tar}">
<tarfileset dir="${basedir}"
prefix="${appname}-${version}/"
includes="LICENSE.TXT,README.TXT,build.xml,src/**,javadoc/**,bin/**,lib/**"/>
</tar>
<!-- Compress the tar -->
<gzip src="${dir.release}/${tar}" zipfile="${dir.release}/${tar}.gz"/>
<!-- Remove the old tar, leave the gzip file -->
<delete file="${dir.release}/${tar}" quiet="true" />
</target>
<!-- Create a Mac OS X application bundle. This will not work on
a non-MacOS X platform. -->
<target name="release-macosx" depends="release">
<jarbundler dir="${dir.release}"
name="Automata ${version}"
jars="${dir.bin}/${jar}"
mainclass="com.loomcom.automata.Launcher"
icon="${dir.resources}/automata.icns"
version="${version}"
infostring="Automata ${version}"
jvmversion="1.4+"
smalltabs="true"
antialiasedgraphics="false"
antialiasedtext="false"
liveresize="false"
growboxintrudes="false"
screenmenu="true" />
</target>
<target name="clean">
<delete includeEmptyDirs="true" quiet="true">
<fileset dir="${basedir}" includes="**/.DS_Store"/>
<fileset dir="${dir.doc}" includes="**" />
<fileset dir="${dir.release}" includes="**" />
<fileset dir="${dir.classes}" includes="**" />
<fileset dir="${dir.bin}" includes="*.jar" />
</delete>
</target>
<target name="build-all" depends="jar,javadoc">
</target>
</project>

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pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<!-- For all the properties we could use during packaging, take a look at
https://docs.oracle.com/javase/9/tools/javapackager.htm#GUID-E51F9601-E121-4A50-BCA7-C7F8730078B2__OSXAPPLICATIONBUNDLERARGUMENTS-26C98D56
since the javafx-maven-plugin winds up calling through to the javapackager tool. -->
<groupId>com.loomcom</groupId>
<artifactId>Automata</artifactId>
<version>1.2.5</version>
<description>Cellular automata explorer</description>
<packaging>jar</packaging>
<organization>
<name>loomcom</name>
<url>https://loomcom.com/</url>
</organization>
<developers>
<developer>
<name>Seth Morabito</name>
<email>web@loomcom.com</email>
</developer>
</developers>
<contributors>
<contributor>
<name>Stephen Beitzel</name>
<email>sbeitzel@pobox.com</email>
<organization>QBCPS</organization>
</contributor>
</contributors>
<properties>
<javafx-maven-plugin.version>8.8.3</javafx-maven-plugin.version>
<jfx.bundler>dmg</jfx.bundler>
<jfxapp.mac.bundleIdentifier>com.loomcom.automata</jfxapp.mac.bundleIdentifier>
<jfxapp.mac.signing-key /> <!-- This should be defined in settings.xml on the build machine. It's the Apple Developer signing key ID. -->
<jfxapp.name>Automata</jfxapp.name>
<logback.version>1.2.3</logback.version>
<maven-compiler-plugin.version>3.7.0</maven-compiler-plugin.version>
<maven-enforcer-plugin.version>3.0.0-M1</maven-enforcer-plugin.version>
<maven.compiler.source>1.8</maven.compiler.source>
<maven.compiler.target>1.8</maven.compiler.target>
<maven.version.required>3.0</maven.version.required>
<native-release-version>1.2.5</native-release-version>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<project.bundle.mainclass>com.loomcom.automata.Launcher</project.bundle.mainclass>
<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
<slf4j.version>1.7.25</slf4j.version>
<versions-maven-plugin.version>2.4</versions-maven-plugin.version>
</properties>
<prerequisites>
<maven>${maven.version.required}</maven>
</prerequisites>
<dependencies>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<version>${slf4j.version}</version>
</dependency>
<dependency>
<groupId>ch.qos.logback</groupId>
<artifactId>logback-classic</artifactId>
<version>${logback.version}</version>
</dependency>
</dependencies>
<build>
<finalName>${jfxapp.name}</finalName>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-enforcer-plugin</artifactId>
<version>${maven-enforcer-plugin.version}</version>
<executions>
<execution>
<id>enforce-maven</id>
<goals>
<goal>enforce</goal>
</goals>
<configuration>
<rules>
<requireMavenVersion>
<version>${maven.version.required}</version>
</requireMavenVersion>
</rules>
</configuration>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>${maven-compiler-plugin.version}</version>
<configuration>
<source>${maven.compiler.source}</source>
<target>${maven.compiler.target}</target>
</configuration>
</plugin>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>versions-maven-plugin</artifactId>
<version>${versions-maven-plugin.version}</version>
<executions>
<execution>
<phase>compile</phase>
<goals>
<goal>display-dependency-updates</goal>
<goal>display-plugin-updates</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>com.zenjava</groupId>
<artifactId>javafx-maven-plugin</artifactId>
<version>${javafx-maven-plugin.version}</version>
<configuration>
<verbose>false</verbose>
<mainClass>${project.bundle.mainclass}</mainClass>
<identifier>${jfxapp.name}</identifier>
<skipJNLP>true</skipJNLP>
<nativeReleaseVersion>${native-release-version}</nativeReleaseVersion>
<bundleArguments>
<systemwide>true</systemwide>
<mac.CFBundleName>${jfxapp.name}</mac.CFBundleName>
<mac.CFBundleIdentifier>${jfxapp.mac.bundleIdentifier}</mac.CFBundleIdentifier>
<mac.dmg.simple>false</mac.dmg.simple>
<mac.signing-key-developer-id-app>${jfxapp.mac.signing-key}</mac.signing-key-developer-id-app>
</bundleArguments>
</configuration>
<executions>
<execution>
<!-- required before build-native -->
<id>create-jfxjar</id>
<phase>package</phase>
<goals>
<goal>build-jar</goal>
</goals>
</execution>
<execution>
<id>create-native</id>
<phase>package</phase>
<goals>
<goal>build-native</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</project>

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/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* Information about the application. A standard "About" box, to stroke ego.
*
* @author Seth Morabito
* @version $Id: AboutDialog.java,v 1.11 2003/10/04 00:37:59 sethm Exp $
*/
public class AboutDialog extends JFrame {
private static String dateString = "October 3, 2003";
private static String versionString = "1.2.4";
/**
* Construct an About Box frame.
*/
public AboutDialog() {
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
JPanel infoPanel = new JPanel();
infoPanel.setBorder(BorderFactory.createEmptyBorder(18,18,18,18));
infoPanel.setLayout(new BoxLayout(infoPanel, BoxLayout.Y_AXIS));
Font largeFont = new Font("SansSerif", Font.BOLD, 18);
Font midFont = new Font("SansSerif", Font.BOLD, 14);
Font textFont = new Font("SansSerif", Font.PLAIN, 14);
Font smallFont = new Font("SansSerif", Font.PLAIN, 10);
JLabel nameLabel = new JLabel("Cellular Automata Explorer");
nameLabel.setFont(largeFont);
nameLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JLabel authorLabel = new JLabel("Seth Morabito");
authorLabel.setFont(midFont);
authorLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JLabel companyLabel = new JLabel("Loom Communications");
companyLabel.setFont(textFont);
companyLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JLabel urlLabel = new JLabel("http://www.loomcom.com/");
urlLabel.setFont(textFont);
urlLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JLabel versionLabel = new JLabel("Version " + versionString);
versionLabel.setFont(smallFont);
versionLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JLabel dateLabel = new JLabel(dateString);
dateLabel.setFont(smallFont);
dateLabel.setAlignmentX(Component.LEFT_ALIGNMENT);
JTextArea license =
new JTextArea("Distributed under the terms of the GNU\n" +
"Public License. For details, see the file\n" +
"LICENSE.TXT, or http://www.gnu.org/licenses/gpl.html");
license.setFont(smallFont);
license.setEditable(false);
license.setBackground(getBackground());
license.setAlignmentX(Component.LEFT_ALIGNMENT);
infoPanel.add(nameLabel);
infoPanel.add(Box.createRigidArea(new Dimension(0,10)));
infoPanel.add(authorLabel);
infoPanel.add(companyLabel);
infoPanel.add(urlLabel);
infoPanel.add(versionLabel);
infoPanel.add(dateLabel);
infoPanel.add(Box.createRigidArea(new Dimension(0,10)));
infoPanel.add(license);
JButton okButton = new JButton("OK");
okButton.setSelected(true);
okButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
dispose();
}
});
JPanel buttonBar = new JPanel();
buttonBar.setLayout(new FlowLayout(FlowLayout.CENTER));
buttonBar.add(okButton);
getContentPane().add(infoPanel, BorderLayout.CENTER);
getContentPane().add(buttonBar, BorderLayout.SOUTH);
setResizable(false);
}
}

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/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
/**
* The main Cellular Automata application window.
*
* @author Seth Morabito
* @version $Id: AutomataFrame.java,v 1.14 2003/10/13 04:00:23 sethm Exp $
*/
public class AutomataFrame extends JFrame implements Observer {
// Constants
private static final String FRAME_TITLE = "Automata";
// Pseudo-Constants defined during initialization
private String DEFAULT_SPEED;
private JRadioButtonMenuItem DEFAULT_RULESET;
private JRadioButtonMenuItem DEFAULT_SHAPE;
// The size of our cells, in pixels
int mCellSize;
// Thread which will update the Cell Panel
private UpdateThread mUpdateThread;
// The shape we want to draw, or null for no shape.
private boolean[][] mDrawGlider;
// Cell panel mouse and mousemotion listener
private CellSelectListener mCellSelectListener;
// The cell data model
private CellModel mCellModel;
// Components
private CellPanel mCellPanel;
private ColorChooserDialog mColorChooser;
private AboutDialog mAboutDialog;
private JLabel mGenerationCountLabel;
private JButton mStepButton;
private JToggleButton mStartStopButton;
private JComboBox mSpeedSelector;
// The menu bar and associated menu items
private JMenuBar mMenuBar;
private JMenu mFileMenu;
private JMenuItem mAboutMenuItem;
private JMenuItem mNewAutomataMenuItem;
private JMenuItem mQuitMenuItem;
private JMenu mDrawMenu;
private JCheckBoxMenuItem mShowOutlinesMenuItem;
private JMenuItem mEditColorsMenuItem;
private JCheckBoxMenuItem mShowAgingMenuItem;
private JMenuItem mResetMenuItem;
private JMenu mGliderSubMenu;
private ButtonGroup mGliderButtonGroup;
private JMenu mRulesMenu;
private ButtonGroup mRulesButtonGroup;
// Containers associated with the menu items
private TreeMap mGliderMap;
private TreeMap mRulesMap;
// UI layout containers
private JPanel mCellPanelContainer;
private JPanel mButtonContainer;
private JPanel mUIButtons;
private JPanel mStatusContainer;
/**
* Construct a new frame to hold our automata simulation.
* Just a pass-through to setupUI() at the moment.
*/
public AutomataFrame() {
setupUI();
}
/**
* Add a new cell panel to the main app window.
*/
public void addCells(int cols, int rows, int cellSize) {
mCellSize = cellSize;
mCellModel = new CellModel(cols, rows);
mCellModel.addObserver(this);
// Remove any existing cell panel
if (mCellPanel != null) {
mCellPanelContainer.remove(mCellPanel);
}
mCellPanel = new CellPanel(mCellModel, cellSize);
mCellSelectListener = new CellSelectListener();
mCellPanel.addMouseListener(mCellSelectListener);
mCellPanel.addMouseMotionListener(mCellSelectListener);
mCellPanelContainer.add(mCellPanel);
mUpdateThread = new UpdateThread(mCellModel);
// set initial conditions
setDefaults();
// Register with the color chooser
if (mColorChooser != null) {
mColorChooser.setCellPanel(mCellPanel);
}
// Start the thread which updates the cell model.
mUpdateThread.start();
}
/**
* Remove the current cell panel from the main app window.
*/
public void removeCells() {
mCellSize = 0;
if (mUpdateThread != null) {
mUpdateThread.doStop();
}
if (mCellPanelContainer != null) {
mCellPanelContainer.remove(mCellPanel);
}
if (mCellPanel != null) {
mCellPanel.removeMouseListener(mCellSelectListener);
mCellPanel.removeMouseMotionListener(mCellSelectListener);
}
mCellModel = null;
mCellSelectListener = null;
mCellPanel = null;
}
/**
* Each time a new cell panel is added, reset the UI
* widgets to default values.
*/
private void setDefaults() {
// Make sure the Start/Stop button is reset
stopCellUpdates();
if (mCellSize > 3) {
mShowOutlinesMenuItem.setSelected(true);
mCellPanel.showCellOutlines(true);
} else {
mShowOutlinesMenuItem.setSelected(false);
mShowOutlinesMenuItem.setEnabled(false);
mCellPanel.showCellOutlines(false);
}
mSpeedSelector.setSelectedItem(DEFAULT_SPEED);
// Programatically select the default ruleset
DEFAULT_RULESET.setSelected(true);
DEFAULT_RULESET.doClick();
// Programatically select the default ruleset
DEFAULT_SHAPE.setSelected(true);
DEFAULT_SHAPE.doClick();
mGenerationCountLabel.setText("0");
mShowAgingMenuItem.setSelected(true);
mCellPanel.setCellAging(true);
}
/**
* Implementation of the Observer interface.
*/
public void update(Observable t, Object o) {
mGenerationCountLabel.setText(
Integer.toString(mCellModel.getGeneration()));
}
/**
* Attempt to cleanly shut down the application in a polite way.
*/
private void shutdown() {
if (mUpdateThread != null) {
try {
// Offer a short window to politely join with
// the thread before shutting down, good manners
mUpdateThread.doStop();
mUpdateThread.join(500);
} catch (InterruptedException ex) {
;
}
}
System.exit(0);
}
/**
* Lay out the UI.
*/
private void setupUI() {
setTitle(FRAME_TITLE);
// Components
JComboBox speedComboBox;
JCheckBox cellOutlineSelector;
JLabel cellTypeLabel;
JLabel speedLabel;
// The main menu bar.
mMenuBar = new JMenuBar();
int menuKeyMask =
java.awt.Toolkit.getDefaultToolkit().getMenuShortcutKeyMask();
/*
* The "File" Menu
*/
mFileMenu = new JMenu("File");
mFileMenu.setMnemonic(KeyEvent.VK_F);
mAboutMenuItem = new JMenuItem("About");
mAboutMenuItem.setMnemonic(KeyEvent.VK_A);
mAboutMenuItem.addActionListener(new AboutListener());
mNewAutomataMenuItem = new JMenuItem("New Automata...");
mNewAutomataMenuItem.setMnemonic(KeyEvent.VK_N);
mNewAutomataMenuItem.addActionListener(new NewAutomataListener());
mQuitMenuItem = new JMenuItem("Quit", KeyEvent.VK_Q);
mQuitMenuItem.setAccelerator(KeyStroke.getKeyStroke(
KeyEvent.VK_Q, menuKeyMask));
mQuitMenuItem.addActionListener(new QuitListener());
// Assemble the menu
mFileMenu.add(mAboutMenuItem);
mFileMenu.add(mNewAutomataMenuItem);
mFileMenu.add(mQuitMenuItem);
/*
* The "Draw" Menu
*/
mDrawMenu = new JMenu("Draw");
mDrawMenu.setMnemonic(KeyEvent.VK_D);
// Show or hide cell outlines
mShowOutlinesMenuItem = new JCheckBoxMenuItem("Show Cell Outlines");
mShowOutlinesMenuItem.setMnemonic(KeyEvent.VK_O);
mShowOutlinesMenuItem.addItemListener(new ShowOutlinesListener());
// Enable or disable the showing of cell "age"
mShowAgingMenuItem = new JCheckBoxMenuItem("Show Cell Aging");
mShowAgingMenuItem.setMnemonic(KeyEvent.VK_A);
mShowAgingMenuItem.addItemListener(new ShowAgingListener());
// Set custom colors...
mEditColorsMenuItem = new JMenuItem("Edit Colors...");
mEditColorsMenuItem.setMnemonic(KeyEvent.VK_C);
mEditColorsMenuItem.addActionListener(new EditColorsListener());
// Clear the panel and reset...
mResetMenuItem = new JMenuItem("Clear Display");
mResetMenuItem.setMnemonic(KeyEvent.VK_L);
mResetMenuItem.addActionListener(new ResetPanelListener());
mGliderSubMenu = new JMenu("Draw Glider");
// A set of shapes we know how to draw...
mGliderButtonGroup = new ButtonGroup();
mGliderMap = setupGliders();
final String noGlider = "None";
ShapeMenuListener shapeMenuListener = new ShapeMenuListener(noGlider);
JRadioButtonMenuItem noGliderItem = new JRadioButtonMenuItem(noGlider);
DEFAULT_SHAPE = noGliderItem;
noGliderItem.addActionListener(shapeMenuListener);
mGliderButtonGroup.add(noGliderItem);
mGliderSubMenu.add(noGliderItem);
for (Iterator i = mGliderMap.keySet().iterator(); i.hasNext(); ) {
String s = (String) i.next();
JRadioButtonMenuItem item = new JRadioButtonMenuItem(s);
item.addActionListener(shapeMenuListener);
mGliderButtonGroup.add(item);
mGliderSubMenu.add(item);
}
// Populate the "Draw" menu
mDrawMenu.add(mShowOutlinesMenuItem);
mDrawMenu.add(mShowAgingMenuItem);
mDrawMenu.addSeparator();
mDrawMenu.add(mEditColorsMenuItem);
mDrawMenu.addSeparator();
mDrawMenu.add(mResetMenuItem);
mDrawMenu.addSeparator();
mDrawMenu.add(mGliderSubMenu);
/*
* The "Rules" Menu
*/
mRulesMap = setupRuleSets();
mRulesMenu = new JMenu("Rules");
mRulesButtonGroup = new ButtonGroup();
// Handle menu events from the Rules menu
RulesMenuListener rulesMenuListener = new RulesMenuListener();
// Populate the "Rules" menu
boolean first = true;
for (Iterator i = mRulesMap.keySet().iterator(); i.hasNext();) {
String s = (String) i.next();
JRadioButtonMenuItem item = new JRadioButtonMenuItem(s);
item.addActionListener(rulesMenuListener);
// We should automatically choose a rule set to start with.
// It should be either the first rule set on the menu, or "Life",
// if it is found.
if (first || "Life".equals(((RuleSet)mRulesMap.get(s)).getShortName())) {
DEFAULT_RULESET = item;
first = false;
}
mRulesButtonGroup.add(item);
mRulesMenu.add(item);
}
// Assembling the menu bar
mMenuBar.add(mFileMenu);
mMenuBar.add(mDrawMenu);
mMenuBar.add(mRulesMenu);
this.setJMenuBar(mMenuBar);
// The "Start/Pause" button
mStartStopButton = new JToggleButton("Start", false);
mStartStopButton.addItemListener(new StartButtonListener());
// Combo Box that determines the generation update speed
mSpeedSelector = new JComboBox();
mSpeedSelector.addItem("1");
mSpeedSelector.addItem("2");
mSpeedSelector.addItem("5");
mSpeedSelector.addItem("10");
mSpeedSelector.addItem("20");
// Set the default speed to be selected when creating a new
// automata cell panel.
DEFAULT_SPEED = "5";
mSpeedSelector.addActionListener(new SpeedSelectorListener());
// "Step" button
mStepButton = new JButton("Step");
mStepButton.addActionListener(new StepButtonListener());
// Container for the Cell Panel
mCellPanelContainer = new JPanel();
mCellPanelContainer.setLayout(new FlowLayout(FlowLayout.CENTER));
// mCellPanelContainer.add(mCellPanel);
// Container for UI buttons and status labels
mButtonContainer = new JPanel();
mUIButtons = new JPanel();
GridBagLayout gridBag = new GridBagLayout();
GridBagConstraints c = new GridBagConstraints();
mUIButtons.setLayout(gridBag);
c.fill = GridBagConstraints.HORIZONTAL;
speedLabel = new JLabel("Generations per second");
c.gridx = 0;
c.gridy = 0;
gridBag.setConstraints(speedLabel, c);
mUIButtons.add(speedLabel);
c.gridx = 0;
c.gridy = 1;
gridBag.setConstraints(mSpeedSelector, c);
mUIButtons.add(mSpeedSelector);
c.gridx = 1;
c.gridy = 1;
gridBag.setConstraints(mStartStopButton, c);
mUIButtons.add(mStartStopButton);
c.gridx = 2;
c.gridy = 1;
gridBag.setConstraints(mStepButton, c);
mUIButtons.add(mStepButton);
// Status label
mStatusContainer = new JPanel();
mGenerationCountLabel = new JLabel("0", JLabel.CENTER);
mGenerationCountLabel.setForeground(Color.red);
mStatusContainer.setLayout(new BorderLayout());
mStatusContainer.add(new JLabel("Generations"), BorderLayout.NORTH);
mStatusContainer.add(mGenerationCountLabel, BorderLayout.SOUTH);
mButtonContainer.add(mUIButtons, BorderLayout.WEST);
mButtonContainer.add(mStatusContainer, BorderLayout.EAST);
getContentPane().add(mCellPanelContainer, BorderLayout.CENTER);
getContentPane().add(mButtonContainer, BorderLayout.SOUTH);
}
/**
* Pause refreshing the cell generations.
*/
private void stopCellUpdates() {
if (mUpdateThread != null) {
mStepButton.setEnabled(true);
mStepButton.doClick();
}
}
/**
* Update one cell generation, then stop.
*/
private void stepCellUpdates() {
if (mCellPanel != null && mUpdateThread.isPaused()) {
mCellModel.transform();
}
}
/**
* A list of built-in shapes we can draw. Most of these are
* gliders in the Life rule set, as well as some others.
*
* @return A map of pattern names and arrays
*/
private TreeMap setupGliders() {
TreeMap gliderMap = new TreeMap();
// "The Glider"
gliderMap.put("The Glider", new boolean[][] {
{true, false, false}, // Row 1
{true, false, true}, // Row 2
{true, true, false} // Row 3
});
// A "Fountain" glider
gliderMap.put("Fountain", new boolean[][] {
{true, true, true, false, false, false},
{true, false, false, false, true, true},
{false, true, true, true, true, true},
{false, false, false, false, false, false},
{false, true, true, true, true, true},
{true, false, false, false, true, true},
{true, true, true, false, false, false}
});
// "The Coe Ship" glider
gliderMap.put("The Coe Ship", new boolean[][] {
{false, true, true, false, false, false, false, false, false, false},
{true, true, false, true, true, false, false, false, false, false},
{false, true, true, true, true, false, false, false, false, false},
{false, false, true, true, false, false, false, false, false, false},
{false, false, false, true, false, false, false, false, false, false},
{false, true, false, false, false, true, false, false, false, false},
{true, false, false, false, false, false, true, false, true, true},
{true, false, false, false, false, false, true, true, false, false},
{true, true, true, true, true, true, false, false, false, false},
});
// "Lightweight Spaceship" glider
gliderMap.put("Lightweight Spaceship", new boolean[][] {
{false, true, true, true},
{true, false, false, true},
{false, false, false, true},
{false, false, false, true},
{true, false, true, false}
});
// More, as time permits...
return gliderMap;
}
/**
* Populate the list of rule sets.
*
* NOTE: To add new rule sets to the application, list 'em here!
* Future versions will allow creation of new rule sets on the fly at
* through a nifty dialog.
*/
private TreeMap setupRuleSets() {
LinkedList rules = new LinkedList();
TreeMap rulesMap = new TreeMap();
// Start with the classic.
rules.add(new RuleSet("Life", new int[]{3}, new int[]{2,3}));
rules.add(new RuleSet("Amoeba", new int[]{3,5,7}, new int[]{1,3,5,8}));
rules.add(new RuleSet("Assimilation", new int[]{3,4,5},
new int[]{4,5,6,7}));
rules.add(new RuleSet("Bacteria", new int[]{3,4}, new int[]{4,5,6}));
rules.add(new RuleSet("Blinkers", new int[]{3,4,5}, new int[]{2}));
rules.add(new RuleSet("Blossom", new int[]{2,3}, new int[]{2,3}));
rules.add(new RuleSet("Bugs", new int[]{3,5,6,7},
new int[]{1,5,6,7,8}));
rules.add(new RuleSet("Coagulations", new int[]{3,7,8},
new int[]{2,3,5,6,7,8}));
rules.add(new RuleSet("Coral", new int[]{3},
new int[]{4,5,6,7,8}));
rules.add(new RuleSet("Day & Night", new int[]{3,6,7,8},
new int[]{3,4,6,7,8}));
rules.add(new RuleSet("Diamoeba", new int[]{3,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Gnarl", new int[]{1}, new int[]{1}));
rules.add(new RuleSet("H-trees", new int[]{1},
new int[]{0,1,2,3,4,5,6,7,8}));
rules.add(new RuleSet("HighLife", new int[]{3,6}, new int[]{2,3}));
rules.add(new RuleSet("Holstein", new int[]{3,5,6,7,8},
new int[]{4,6,7,8}));
rules.add(new RuleSet("Iceballs", new int[]{2,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Land Rush", new int[]{3,6},
new int[]{2,3,4,5,7,8}));
rules.add(new RuleSet("Life Without Death", new int[]{3},
new int[]{0,1,2,3,4,5,6,7,8}));
rules.add(new RuleSet("LongLife", new int[]{3,4,5}, new int[]{5}));
rules.add(new RuleSet("Majority", new int[]{4,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Maze", new int[]{3}, new int[]{1,2,3,4,5}));
rules.add(new RuleSet("Move", new int[]{3,6,8}, new int[]{2,4,5}));
rules.add(new RuleSet("Pseudo Life", new int[]{3,5,7},
new int[]{2,3,8}));
rules.add(new RuleSet("Replicator", new int[]{1,3,5,7},
new int[]{1,3,5,7}));
rules.add(new RuleSet("Seeds", new int[]{2},
new int[]{}));
rules.add(new RuleSet("Serviettes", new int[]{2,3,4},
new int[]{}));
// Rulesets without nicknames
rules.add(new RuleSet(new int[]{2,4,8}, new int[]{2,4,8}));
rules.add(new RuleSet(new int[]{3,4,5}, new int[]{2,4,5}));
rules.add(new RuleSet(new int[]{3,4}, new int[]{2,5}));
rules.add(new RuleSet(new int[]{3,5}, new int[]{2,4}));
// "Probabilistic" rulesets
rules.add(new ChanceRuleSet("Randomized Life", new int[]{3},
new int[]{2,3},
99.0, 99.0));
for (Iterator i = rules.iterator(); i.hasNext(); ) {
RuleSet r = (RuleSet) i.next();
rulesMap.put(r.getName(), r);
}
return rulesMap;
}
/*
* Event Listener Implementations
*/
private final class StartButtonListener implements ItemListener {
public void itemStateChanged(ItemEvent evt) {
JToggleButton b = (JToggleButton) evt.getSource();
if (mUpdateThread != null) {
if (evt.getStateChange() == ItemEvent.SELECTED) {
mStartStopButton.setText("Pause");
mStepButton.setEnabled(false);
mUpdateThread.go();
} else {
mStartStopButton.setText("Start");
mStepButton.setEnabled(true);
mUpdateThread.pause();
}
}
}
}
private final class StepButtonListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
stepCellUpdates();
}
}
private final class SpeedSelectorListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
JComboBox source = (JComboBox) evt.getSource();
String s = (String) source.getSelectedItem();
int gps = Integer.valueOf(s).intValue();
if (gps > 0 && gps < 1000) {
mUpdateThread.setSleepInterval(1000 / gps);
}
}
}
private final class RulesMenuListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
String s = evt.getActionCommand();
RuleSet rs = (RuleSet) mRulesMap.get(s);
mCellModel.setRuleSet(rs);
}
}
private final class ShapeMenuListener implements ActionListener {
private final String noGlider;
private ShapeMenuListener(String noGlider) {
super();
this.noGlider = noGlider;
}
public void actionPerformed(ActionEvent evt) {
String s = evt.getActionCommand();
// Our special case is a single cell. If we're just
// drawing single cells, there's no need to set any
// glider shape.
if (noGlider.equals(s)) {
mDrawGlider = null;
return;
}
mDrawGlider = (boolean[][]) mGliderMap.get(s);
}
}
private final class ResetPanelListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
stopCellUpdates();
mCellModel.reset();
}
}
private final class EditColorsListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
if (mColorChooser == null) {
mColorChooser = new ColorChooserDialog(mCellPanel);
Utilities.centerWindow(mColorChooser);
}
mColorChooser.setVisible(true);
}
}
private final class ShowAgingListener implements ItemListener {
public void itemStateChanged(ItemEvent evt) {
if (evt.getStateChange() == ItemEvent.SELECTED) {
mCellPanel.setCellAging(true);
} else {
mCellPanel.setCellAging(false);
}
mCellPanel.repaint();
}
}
private final class ShowOutlinesListener implements ItemListener {
public void itemStateChanged(ItemEvent evt) {
if (evt.getStateChange() == ItemEvent.SELECTED) {
mCellPanel.showCellOutlines(true);
} else {
mCellPanel.showCellOutlines(false);
}
mCellPanel.repaint();
}
}
private final class QuitListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
shutdown();
}
}
private final class NewAutomataListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
// Hide ourselves...
setVisible(false);
// Remove our cells.
removeCells();
// Show the launcher.
Launcher launcher = Launcher.getLauncher();
launcher.setVisible(true);
}
}
private final class AboutListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
if (mAboutDialog == null) {
mAboutDialog = new AboutDialog();
mAboutDialog.pack();
}
Utilities.centerWindow(mAboutDialog);
mAboutDialog.setVisible(true);
}
}
/**
* Listen for mouse events in the Cell Panel.
*/
private final class CellSelectListener
implements MouseListener, MouseMotionListener {
int mLastCellX = 0;
int mLastCellY = 0;
// MouseListener implementations
/*
*Toggle the clicked-on cell
*/
public void mouseClicked(MouseEvent evt) {
CellPanel source = (CellPanel)evt.getSource();
int x = evt.getX();
int y = evt.getY();
int cellX = x / mCellSize;
int cellY = y / mCellSize;
if (mDrawGlider != null) {
mCellModel.drawShape(cellX, cellY, mDrawGlider);
} else {
mCellModel.flipCell(cellX, cellY);
}
}
public void mouseEntered(MouseEvent evt) {
}
public void mouseExited(MouseEvent evt) {
}
public void mousePressed(MouseEvent evt) {
}
public void mouseReleased(MouseEvent evt) {
}
// MouseMotionListener implementations
/*
* Allow primitive pattern drawing while dragging the mouse.
*/
public void mouseDragged(MouseEvent evt) {
int x = evt.getX();
int y = evt.getY();
int cellX = x / mCellSize;
int cellY = y / mCellSize;
boolean drawOrErase =
!((evt.getModifiers()
& (InputEvent.SHIFT_DOWN_MASK | InputEvent.SHIFT_MASK))
!= 0);
if (cellX != mLastCellX || cellY != mLastCellY) {
mCellModel.setCell(cellX, cellY, drawOrErase);
mLastCellX = cellX;
mLastCellY = cellY;
}
}
public void mouseMoved(MouseEvent evt) {
}
}
}

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@ -1,204 +0,0 @@
/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import javax.swing.*;
/**
* The visual representation of a two dimensional field of cells. Cells which
* are alive are represented by a colored rectangle on a background field.
*
* @author Seth Morabito
* @version $Id: CellPanel.java,v 1.10 2003/10/03 23:41:03 sethm Exp $
*/
public class CellPanel extends JComponent implements Observer {
private int mCols;
private int mRows;
private int mCellSize;
private Color mOutlineColor; // Outline color
private CellModel mCellModel;
private boolean mShowCellOutlines = true; // Show outlines by default
private boolean mShowAging;
/**
* Construct a new CellPanel.
*
* @param model The cell model for this panel.
* @param cellSize The size of the cells, in pixels.
*/
public CellPanel(CellModel model, int cellSize) {
setDoubleBuffered(true);
mCellModel = model;
model.addObserver(this);
mCols = model.getCols();
mRows = model.getRows();
mCellSize = cellSize;
// Default colors
setForeground(Color.black);
setBackground(Color.white);
setOutline(Color.lightGray);
setSize(mCellSize * mCols, mCellSize * mRows);
setPreferredSize(new Dimension(mCellSize * mCols, mCellSize * mRows));
}
/**
* Set the cell outline color.
*
* @param c The color to use when drawing the cell outlines.
*/
public void setOutline(Color c) {
mOutlineColor = c;
}
/**
* Tell the panel whether to draw cell outlines or not.
*
* @param b True to show outlines, false otherwise.
*/
public void showCellOutlines(boolean b) {
this.mShowCellOutlines = b;
}
/**
* Overridden to remove the default update() behavior,
* which clears the component on each paint call.
*/
public void update(Graphics g) {
return; // do nothing
}
/**
* Implementation of the Observer interface.
*/
public void update(Observable t, Object o) {
repaint();
}
/**
* Produce a lighter version of this color. Not to be confused
* with the Color.brighen() method! This method will return a
* color with a higher alpha value based on the percent parameter.
*/
private Color lightenColor(Color c, int age) {
int red = c.getRed();
int green = c.getGreen();
int blue = c.getBlue();
int alpha = c.getAlpha();
double p = 1.0 - (0.05 * age);
if (p > 0.20) {
alpha = (int)(p * alpha);
} else {
alpha = (int)(0.20 * alpha);
}
return new Color(red, green, blue, alpha);
}
/**
* Draw the cell field.
*/
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
int width = getSize().width;
int height = getSize().height;
// Clear the panel.
g2d.setPaint(getBackground());
g2d.fill(new Rectangle(0, 0, width, height));
g2d.setPaint(getForeground());
for (int i = 0; i < mCols; i++) {
for (int j = 0; j < mRows; j++) {
if (mCellModel.getCell(i, j)) {
// If cell aging is enabled, draw aged cells
int age = 0;
if (mShowAging) {
age = mCellModel.getCellAge(i, j);
g2d.setPaint(lightenColor(getForeground(), age));
}
g2d.fillRect(i * mCellSize,
j * mCellSize,
mCellSize,
mCellSize);
if (mShowAging) {
g2d.setPaint(getForeground());
}
}
}
}
// Show outlines if desired
if (mShowCellOutlines) {
drawCellOutlines(g2d);
}
}
/**
* Return the color used to draw the cell outlines.
*
* @return The color used to draw the cell outlines.
*/
public Color getOutline() {
return mOutlineColor;
}
/**
* Enable or disable the display of cell "aging"
*/
public void setCellAging(boolean b) {
mShowAging = b;
}
/**
* Draw a grid showing the outlines of the cells.
*/
private void drawCellOutlines(Graphics2D g2d) {
g2d.setPaint(mOutlineColor);
g2d.setStroke(new BasicStroke(1.0f));
int width = getSize().width;
int height = getSize().height;
// Draw rectangle outlining the entire component
g2d.draw(new Rectangle(0, 0, width - 1, height - 1));
// Draw the vertical lines
for (int i = 0; i < mCols; i++) {
g2d.drawLine(i * mCellSize, 0, i * mCellSize, height);
}
// Draw the horizontal lines
for (int j = 0; j < mRows; j++) {
g2d.drawLine(0, j * mCellSize, width, j * mCellSize);
}
}
}

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@ -1,201 +0,0 @@
/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
/**
* Color chooser dialog. This dialog allows the user to set colors for the
* cells, background, and outlines.
*
* @author Seth Morabito
* @version $Id: ColorChooserDialog.java,v 1.6 2003/08/23 21:09:15 sethm Exp $
*/
public class ColorChooserDialog extends JDialog {
private CellPanel mCellPanel;
private JColorChooser mColorChooser;
private JComboBox mElementBox;
// The cell panel we actually update.
private CellPanel mPreviewCells;
private Color mCellColor;
private Color mBackgroundColor;
private Color mOutlineColor;
boolean mSetCellColor;
boolean mSetBackgroundColor;
boolean mSetOutlineColor;
private static final String CELLS_STRING = "Cells";
private static final String BG_STRING = "Background";
private static final String OUTLINE_STRING = "Outline";
/**
* Construct a color chooser dialog.
*
* @param p The cell panel to set colors for.
*/
public ColorChooserDialog(CellPanel p) {
mCellPanel = p;
JPanel bannerPanel = new JPanel();
bannerPanel.setLayout(new FlowLayout());
bannerPanel.setBorder(BorderFactory.
createTitledBorder("Set color for"));
mElementBox = new JComboBox();
mElementBox.addItem(CELLS_STRING);
mElementBox.addItem(BG_STRING);
mElementBox.addItem(OUTLINE_STRING);
mElementBox.addItemListener(new SelectElementListener());
bannerPanel.add(mElementBox);
mColorChooser = new JColorChooser();
// Set the preview panel.
// Cheat! Since we already have this component handy, make a
// small 3x3 one with 20px cells as our preview panel.
JPanel previewPanel = new JPanel();
previewPanel.setLayout(new FlowLayout());
CellModel model = new CellModel(3,3);
mPreviewCells = new CellPanel(model, 20);
model.flipCell(1, 1);
previewPanel.add(mPreviewCells);
// Some VMs seem to require an explicit size setting here in
// order for the preview panel component to be displayed
// properly.
previewPanel.setSize(mPreviewCells.getSize());
previewPanel.setBorder(BorderFactory.createEmptyBorder(0,0,1,0));
mColorChooser.setPreviewPanel(previewPanel);
mColorChooser.getSelectionModel().addChangeListener(
new PreviewListener());
// Dialog OK/Cancel buttons
JPanel buttonBar = new JPanel();
buttonBar.setLayout(new FlowLayout(FlowLayout.RIGHT));
JButton okButton = new JButton("OK");
JButton cancelButton = new JButton("Cancel");
okButton.addActionListener(new SetColorListener());
cancelButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
setVisible(false);
}
});
buttonBar.add(okButton);
buttonBar.add(cancelButton);
getContentPane().add(bannerPanel, BorderLayout.NORTH);
getContentPane().add(mColorChooser, BorderLayout.CENTER);
getContentPane().add(buttonBar, BorderLayout.SOUTH);
pack();
setResizable(false);
}
/**
* Target a new cell panel.
*/
public void setCellPanel(CellPanel p) {
mCellPanel = p;
p.setForeground(mCellColor);
p.setBackground(mBackgroundColor);
p.setOutline(mOutlineColor);
}
/**
* Apply the new colors to the CellPanel we're updating, then hide.
*/
final private class SetColorListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
if (mSetCellColor) {
mCellPanel.setForeground(mCellColor);
}
if (mSetBackgroundColor) {
mCellPanel.setBackground(mBackgroundColor);
}
if (mSetOutlineColor) {
mCellPanel.setOutline(mOutlineColor);
}
mCellPanel.repaint();
// Hide, but stick around.
setVisible(false);
}
}
/**
* When the user selects a new element to change the color for,
* update the color chooser's model to reflect the color that's
* already there.
*/
final private class SelectElementListener implements ItemListener {
public void itemStateChanged(ItemEvent evt) {
if (mElementBox.getSelectedItem().equals(CELLS_STRING)) {
mColorChooser.setColor(mPreviewCells.getForeground());
} else if (mElementBox.getSelectedItem().equals(BG_STRING)) {
mColorChooser.setColor(mPreviewCells.getBackground());
} else if (mElementBox.getSelectedItem().equals(OUTLINE_STRING)) {
mColorChooser.setColor(mPreviewCells.getOutline());
}
mPreviewCells.repaint();
}
}
/**
* When the user selects a new color, update the preview panel
* and instance colors appropriately.
*/
final private class PreviewListener implements ChangeListener {
public void stateChanged(ChangeEvent evt) {
if (mElementBox.getSelectedItem().equals(CELLS_STRING)) {
mCellColor = mColorChooser.getColor();
mSetCellColor = true;
mPreviewCells.setForeground(mCellColor);
} else if (mElementBox.getSelectedItem().equals(BG_STRING)) {
mBackgroundColor = mColorChooser.getColor();
mSetBackgroundColor = true;
mPreviewCells.setBackground(mBackgroundColor);
} else if (mElementBox.getSelectedItem().equals(OUTLINE_STRING)) {
mOutlineColor = mColorChooser.getColor();
mSetOutlineColor = true;
mPreviewCells.setOutline(mOutlineColor);
}
mPreviewCells.repaint();
}
}
}

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@ -1,292 +0,0 @@
/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* Application setup and launch dialog.
*
* @author Seth Morabito
* @version $Id: Launcher.java,v 1.7 2003/10/13 04:00:24 sethm Exp $
*/
public class Launcher extends JFrame {
// Cell panel size, and default values
private int mCellSize = 10; // Size of cells in pixels
private int mRows = 64; // Rows
private int mCols = 64; // Columns
private AutomataFrame mAutomataFrame; // Main window.
private Dimension mScreenSize;
// Containers
private JPanel mIntroPanel;
private JPanel mInputPanel;
private JPanel mButtonPanel;
// Input
private JTextField mColsField;
private JTextField mRowsField;
private JTextField mCellSizeField;
// Labels
private JLabel mIntroLabel;
private JLabel mColsLabel;
private JLabel mRowsLabel;
private JLabel mCellSizeLabel;
private JLabel mPixelLabel;
// Buttons
private JButton mOKButton;
private JButton mCancelButton;
// Static reference to ourself
private static Launcher mLauncher;
private static final String FRAME_TITLE = "Setup";
/**
* Construct a default application launcher.
*/
public Launcher() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setupUI();
pack();
setResizable(false);
Utilities.centerWindow(this);
}
public static Launcher getLauncher() {
if (mLauncher == null) {
mLauncher = new Launcher();
}
return mLauncher;
}
/**
* Lay out the visual look.
*/
private void setupUI() {
setTitle(FRAME_TITLE);
// Set the system look and feel
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
; // Swallow this exception, because there's really no other
// useful action to take here.
}
mScreenSize = Toolkit.getDefaultToolkit().getScreenSize();
mIntroPanel = new JPanel();
mInputPanel = new JPanel();
mButtonPanel = new JPanel();
mButtonPanel.setLayout(new FlowLayout(FlowLayout.RIGHT));
Font largeFont = new Font("SansSerif", Font.BOLD, 16);
Font smallFont = new Font("SansSerif", Font.PLAIN, 10);
mIntroLabel = new JLabel("Create a New Cellular Automata");
mIntroLabel.setFont(largeFont);
mIntroPanel.add(mIntroLabel);
mCellSizeLabel = new JLabel("Cell size");
mPixelLabel = new JLabel("(in pixels)");
mPixelLabel.setFont(smallFont);
mColsLabel = new JLabel("Columns");
mRowsLabel = new JLabel("Rows");
mColsField = new JTextField(Integer.toString(mCols));
mRowsField = new JTextField(Integer.toString(mRows));
mCellSizeField = new JTextField(Integer.toString(mCellSize));
mOKButton = new JButton("OK");
mOKButton.addActionListener(new CreateCellPanelListener());
mCancelButton = new JButton("Cancel");
mCancelButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
System.exit(0);
}
});
mColsField.setColumns(4);
mRowsField.setColumns(4);
mCellSizeField.setColumns(2);
GridBagLayout gb = new GridBagLayout();
GridBagConstraints c = new GridBagConstraints();
c.insets = new Insets(5,5,5,5);
mInputPanel.setLayout(gb);
c.gridx = 0;
c.gridy = 0;
c.weightx = 0.0;
c.gridwidth = 1;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.EAST;
gb.setConstraints(mColsLabel, c);
mInputPanel.add(mColsLabel);
c.gridx = 1;
c.gridy = 0;
c.weightx = 0.0;
c.gridwidth = 2;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.WEST;
gb.setConstraints(mColsField, c);
mInputPanel.add(mColsField);
c.gridx = 0;
c.gridy = 1;
c.weightx = 0.0;
c.gridwidth = 1;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.EAST;
gb.setConstraints(mRowsLabel, c);
mInputPanel.add(mRowsLabel);
c.gridx = 1;
c.gridy = 1;
c.weightx = 0.0;
c.gridwidth = 2;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.WEST;
gb.setConstraints(mRowsField, c);
mInputPanel.add(mRowsField);
c.gridx = 0;
c.gridy = 2;
c.weightx = 0.0;
c.gridwidth = 1;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.EAST;
gb.setConstraints(mCellSizeLabel, c);
mInputPanel.add(mCellSizeLabel);
c.gridx = 1;
c.gridy = 2;
c.weightx = 0.0;
c.gridwidth = 1;
c.fill = GridBagConstraints.NONE;
c.anchor = GridBagConstraints.WEST;
gb.setConstraints(mCellSizeField, c);
mInputPanel.add(mCellSizeField);
c.gridx = 2;
c.gridy = 2;
c.weightx = 0.0;
c.gridwidth = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST;
gb.setConstraints(mPixelLabel, c);
mInputPanel.add(mPixelLabel);
mButtonPanel.add(mOKButton);
mButtonPanel.add(mCancelButton);
getContentPane().add(mIntroPanel, BorderLayout.NORTH);
getContentPane().add(mInputPanel, BorderLayout.CENTER);
getContentPane().add(mButtonPanel, BorderLayout.SOUTH);
}
private int getCols() {
try {
return Integer.parseInt(mColsField.getText());
} catch (NumberFormatException ex) {
return mCols;
}
}
private int getRows() {
try {
return Integer.parseInt(mRowsField.getText());
} catch (NumberFormatException ex) {
return mRows;
}
}
private int getCellSize() {
try {
return Integer.parseInt(mCellSizeField.getText());
} catch (NumberFormatException ex) {
return mCellSize;
}
}
/**
* The main application entry point.
*
* @param args Application arguments (not used).
*/
public static void main(String[] args) {
Launcher launcher = Launcher.getLauncher();
launcher.setVisible(true);
}
private final class CreateCellPanelListener implements ActionListener {
public void actionPerformed(ActionEvent evt) {
int cols = getCols();
int rows = getRows();
int cellSize = getCellSize();
if (cellSize < 0 || cols < 0 || rows < 0) {
JOptionPane.showMessageDialog(null,
"Please use positive numbers.");
return;
}
if (cellSize * cols > mScreenSize.width ||
cellSize * rows > mScreenSize.height) {
JOptionPane.showMessageDialog(null,
"The values you've chosen would create\n" +
"a window too large to fit on the screen.\n" +
"Please choose smaller values.");
return;
}
if (mAutomataFrame == null) {
mAutomataFrame = new AutomataFrame();
}
mAutomataFrame.addCells(cols, rows, cellSize);
mAutomataFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
mAutomataFrame.pack();
mAutomataFrame.setResizable(false);
Utilities.centerWindow(mAutomataFrame);
mAutomataFrame.setVisible(true);
// hide ourselves
setVisible(false);
}
}
}

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/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.net.URL;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.ButtonBar;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Dialog;
import javafx.scene.control.DialogPane;
import javafx.scene.web.WebView;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Information about the application. A standard "About" box, to stroke ego.
*
* @author Seth Morabito
* @version $Id: AboutDialog.java,v 1.11 2003/10/04 00:37:59 sethm Exp $
*/
public class AboutDialog {
private static final Logger __l = LoggerFactory.getLogger(AboutDialog.class);
@FXML public WebView _webView;
public static void display() {
try {
URL layout = Thread.currentThread().getContextClassLoader()
.getResource("AboutDialog.fxml");
FXMLLoader loader = new FXMLLoader();
loader.setLocation(layout);
DialogPane content = loader.load();
ButtonType ok = new ButtonType(UIStrings.getString(UIStrings.BUTTON_OK), ButtonBar.ButtonData.OK_DONE);
content.getButtonTypes().add(ok);
Dialog<ButtonType> theDialog = new Dialog<>();
theDialog.setTitle(UIStrings.getString(UIStrings.DIALOG_ABOUT_TITLE));
theDialog.setDialogPane(content);
theDialog.showAndWait();
} catch (Exception e) {
__l.error("Unrecoverable exception while showing the About dialog", e);
}
}
@FXML
private void initialize() {
try {
URL aboutURL = Thread.currentThread().getContextClassLoader().getResource("AboutPage.html");
assert aboutURL != null;
_webView.getEngine().load(aboutURL.toString());
} catch (Exception e) {
__l.error("Exception loading the about page into the dialog", e);
}
}
}

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/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.util.Observable;
import java.util.Observer;
import javafx.application.Platform;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
/**
* The visual representation of a two dimensional field of cells. Cells which
* are alive are represented by a colored rectangle on a background field.
*
* @author Seth Morabito
* @version $Id: CellPanel.java,v 1.10 2003/10/03 23:41:03 sethm Exp $
*/
public class CellPanel extends Canvas implements Observer {
private int mCols;
private int mRows;
private int mCellSize;
private Color mOutlineColor; // Outline color
private Color mBackground;
private Color mForeground;
private CellModel mCellModel;
private boolean mShowCellOutlines = true; // Show outlines by default
private boolean mShowAging = false;
public CellPanel() {
super();
}
/**
* Initialize the cell field with a model. This method will cause the CellPanel
* to resize itself.
*
* @param model the model to use
* @param cellSize the size of a single cell
*/
public void setModel(CellModel model, int cellSize) {
if (mCellModel != null) {
mCellModel.deleteObserver(this);
}
mCellModel = model;
model.addObserver(this);
mCols = model.getCols();
mRows = model.getRows();
mCellSize = cellSize;
// Default colors
mBackground = Color.WHITE;
mForeground = Color.BLACK;
setOutline(Color.LIGHTGRAY);
setWidth(mCellSize * mCols);
setHeight(mCellSize * mRows);
}
public CellModel getModel() {
return mCellModel;
}
public int getCellSize() {
return mCellSize;
}
public Color getBackground() {
return mBackground;
}
public void setBackground(Color c) {
mBackground = c;
schedulePaint();
}
public Color getForeground() {
return mForeground;
}
public void setForeground(Color c) {
mForeground = c;
schedulePaint();
}
/**
* Set the cell outline color.
*
* @param c The color to use when drawing the cell outlines.
*/
public void setOutline(Color c) {
mOutlineColor = c;
schedulePaint();
}
/**
* Tell the panel whether to draw cell outlines or not.
*
* @param b True to show outlines, false otherwise.
*/
public void showCellOutlines(boolean b) {
this.mShowCellOutlines = b;
}
/**
* Implementation of the Observer interface.
*/
@Override
public void update(Observable t, Object o) {
schedulePaint();
}
public void schedulePaint() {
// cause the cell field to be redrawn.
if (Platform.isFxApplicationThread()) {
paint();
} else {
Platform.runLater(this::paint);
}
}
/**
* Produce a lighter version of this color. Not to be confused
* with the Color.brighen() method! This method will return a
* color with a higher alpha value based on the percent parameter.
*/
private Color lightenColor(Color c, int age) {
double red = c.getRed();
double green = c.getGreen();
double blue = c.getBlue();
double alpha = c.getOpacity();
double p = 1.0 - (0.05 * age);
if (p > 0.20) {
alpha = (p * alpha);
} else {
alpha = (0.20 * alpha);
}
return new Color(red, green, blue, alpha);
}
/**
* Draw the cell field. This should only be called on the FX thread
*/
private void paint() {
if (Platform.isFxApplicationThread()) {
GraphicsContext g2d = getGraphicsContext2D();
double width = getWidth();
double height = getHeight();
// Clear the panel.
g2d.setFill(getBackground());
g2d.fillRect(0, 0, width, height);
g2d.setFill(getForeground());
for (int i = 0; i < mCols; i++) {
for (int j = 0; j < mRows; j++) {
if (mCellModel.getCell(i, j)) {
// If cell aging is enabled, draw aged cells
int age = 0;
if (mShowAging) {
age = mCellModel.getCellAge(i, j);
g2d.setFill(lightenColor(getForeground(), age));
}
g2d.fillRect(i * mCellSize,
j * mCellSize,
mCellSize,
mCellSize);
if (mShowAging) {
g2d.setFill(getForeground());
}
}
}
}
// Show outlines if desired
if (mShowCellOutlines) {
drawCellOutlines(g2d);
}
}
}
/**
* Return the color used to draw the cell outlines.
*
* @return The color used to draw the cell outlines.
*/
public Color getOutline() {
return mOutlineColor;
}
/**
* Enable or disable the display of cell "aging"
*/
public void setCellAging(boolean b) {
mShowAging = b;
schedulePaint();
}
/**
* Draw a grid showing the outlines of the cells.
*/
private void drawCellOutlines(GraphicsContext g2d) {
g2d.setStroke(mOutlineColor);
g2d.setLineWidth(1);
double width = getWidth();
double height = getHeight();
// Draw rectangle outlining the entire component
g2d.strokeRect(0, 0, width - 1, height - 1);
// Draw the vertical lines
for (int i = 0; i < mCols; i++) {
g2d.strokeLine(i * mCellSize, 0, i * mCellSize, height);
}
// Draw the horizontal lines
for (int j = 0; j < mRows; j++) {
g2d.strokeLine(0, j * mCellSize, width, j * mCellSize);
}
}
}

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package com.loomcom.automata;
/*
* Copyright 7/12/18 by Stephen Beitzel
*/
import java.net.URL;
import java.util.Optional;
import java.util.function.Consumer;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.ButtonBar;
import javafx.scene.control.ButtonType;
import javafx.scene.control.ColorPicker;
import javafx.scene.control.Dialog;
import javafx.scene.control.DialogPane;
import javafx.scene.control.Label;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* FX version of the color chooser dialog
*
* @author Stephen Beitzel &lt;sbeitzel@pobox.com&gt;
*/
public class ColorDialog {
private static final Logger __l = LoggerFactory.getLogger(ColorDialog.class);
@FXML public Label _foregroundLabel;
@FXML public ColorPicker _foreground;
@FXML public Label _backgroundLabel;
@FXML public ColorPicker _background;
@FXML public Label _outlineLabel;
@FXML public ColorPicker _outlinePicker;
@FXML public Label _previewLabel;
@FXML public CellPanel _preview;
public static void display(Color foreground, Color background, Color outline,
Consumer<Color> fgConsumer, Consumer<Color> bgConsumer, Consumer<Color> olConsumer) {
try {
URL layout = Thread.currentThread().getContextClassLoader()
.getResource("ColorDialog.fxml");
FXMLLoader loader = new FXMLLoader();
loader.setLocation(layout);
DialogPane content = loader.load();
ColorDialog cd = loader.getController();
cd._preview.setForeground(foreground);
cd._preview.setBackground(background);
cd._preview.setOutline(outline);
cd._preview.getModel().flipCell(1, 1);
ButtonType ok = new ButtonType(UIStrings.getString(UIStrings.BUTTON_OK), ButtonBar.ButtonData.OK_DONE);
ButtonType cancel = new ButtonType(UIStrings.getString(UIStrings.BUTTON_CANCEL), ButtonBar.ButtonData.CANCEL_CLOSE);
content.getButtonTypes().addAll(ok, cancel);
Dialog<ButtonType> theDialog = new Dialog<>();
theDialog.setTitle(UIStrings.getString(UIStrings.DIALOG_COLOR_TITLE));
theDialog.setDialogPane(content);
Optional<ButtonType> response = theDialog.showAndWait();
if (response.isPresent() && response.get().getButtonData() == ButtonType.OK.getButtonData()) {
fgConsumer.accept(cd._foreground.getValue());
bgConsumer.accept(cd._background.getValue());
olConsumer.accept(cd._outlinePicker.getValue());
}
} catch (Exception e) {
__l.error("Exception displaying the color chooser dialog", e);
}
}
@FXML
private void initialize() {
_foregroundLabel.setText(UIStrings.getString(UIStrings.LABEL_FOREGROUND));
_backgroundLabel.setText(UIStrings.getString(UIStrings.LABEL_BACKGROUND));
_outlineLabel.setText(UIStrings.getString(UIStrings.LABEL_OUTLINE));
_preview.setModel(new CellModel(3, 3), 20);
}
@FXML
@SuppressWarnings("unused")
public void onForeground(ActionEvent evt) {
_preview.setForeground(_foreground.getValue());
}
@FXML
@SuppressWarnings("unused")
public void onBackground(ActionEvent evt) {
_preview.setBackground(_background.getValue());
}
@FXML
@SuppressWarnings("unused")
public void onOutline(ActionEvent evt) {
_preview.setOutline(_outlinePicker.getValue());
}
}

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/*
* Automata, a Cellular Automata explorer.
*
* Copyright (c) 2003, Seth J. Morabito <sethm@loomcom.com> All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package com.loomcom.automata;
import java.util.Locale;
import javafx.application.Application;
import javafx.stage.Stage;
/**
* Application setup and launch dialog.
*
* @author Seth Morabito
* @version $Id: Launcher.java,v 1.7 2003/10/13 04:00:24 sethm Exp $
*/
public class Launcher extends Application {
@Override
public void start(Stage primaryStage) {
UIStrings.init(Locale.getDefault());
// display the setup dialog
Setup.display(primaryStage);
}
}

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package com.loomcom.automata;
/*
* Copyright 7/10/18 by Stephen Beitzel
*/
import java.net.URL;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Rectangle2D;
import javafx.scene.Parent;
import javafx.scene.control.Alert;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.stage.Modality;
import javafx.stage.Screen;
import javafx.stage.Stage;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Controller for the setup dialog.
*
* @author Stephen Beitzel &lt;sbeitzel@pobox.com&gt;
*/
public class Setup {
private static final Logger __l = LoggerFactory.getLogger(Setup.class);
@FXML public Label _createLabel;
@FXML public Label _columnLabel;
@FXML public Label _rowLabel;
@FXML public Label _sizeLabel;
@FXML public Label _inPixelsLabel;
@FXML public Button _okButton;
@FXML public Button _cancelButton;
@FXML public TextField _columnField;
@FXML public TextField _rowField;
@FXML public TextField _sizeField;
private Stage _stage;
static void display(Stage parent) {
try {
Stage stage = new Stage();
stage.initOwner(parent);
URL layout = Thread.currentThread().getContextClassLoader()
.getResource("Setup.fxml");
FXMLLoader loader = new FXMLLoader();
loader.setLocation(layout);
Parent root = loader.load();
Setup setup = loader.getController();
setup._stage = stage;
stage.setTitle(UIStrings.getString(UIStrings.WINDOW_SETUP_TITLE));
stage.setScene(new javafx.scene.Scene(root, 370, 190));
stage.initModality(Modality.WINDOW_MODAL);
stage.show();
stage.centerOnScreen();
} catch (Exception e) {
// nothing to do, really. We could log an error, but there's nothing a user can do to fix it.
__l.error("Exception displaying the setup dialog", e);
}
}
@FXML
private void initialize() {
// set label text to the localized strings
_createLabel.setText(UIStrings.getString(UIStrings.LABEL_CREATE));
_columnLabel.setText(UIStrings.getString(UIStrings.LABEL_COLUMNS));
_rowLabel.setText(UIStrings.getString(UIStrings.LABEL_ROWS));
_sizeLabel.setText(UIStrings.getString(UIStrings.LABEL_CELLSIZE));
_inPixelsLabel.setText(UIStrings.getString(UIStrings.LABEL_INPIXELS));
// set control text
_okButton.setText(UIStrings.getString(UIStrings.BUTTON_OK));
_cancelButton.setText(UIStrings.getString(UIStrings.BUTTON_CANCEL));
}
@FXML
@SuppressWarnings("unused")
public void onOk(ActionEvent evt) {
// validate that we've got reasonable numbers
Rectangle2D primaryScreenBounds = Screen.getPrimary().getVisualBounds();
int rows;
int columns;
int cellSize;
try {
rows = Integer.parseInt(_rowField.getText());
columns = Integer.parseInt(_columnField.getText());
cellSize = Integer.parseInt(_sizeField.getText());
if (rows < 1 || columns < 1 || cellSize < 1) {
// zero or negative dimension. Not displayable.
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.setContentText(UIStrings.getString(UIStrings.ERROR_TEXT_DIMENSIONS_SMALL));
alert.showAndWait();
} else {
if (cellSize * columns > primaryScreenBounds.getWidth() ||
cellSize * rows > primaryScreenBounds.getHeight()) {
// dimension(s) too large to fit on screen
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.setContentText(UIStrings.getString(UIStrings.ERROR_TEXT_DIMENSIONS_LARGE));
alert.showAndWait();
} else {
// create a new sim window
SimWindow.display((Stage) _stage.getOwner(), columns, rows, cellSize);
// hide the setup window
_stage.close();
}
}
} catch (Exception e) {
// can't convert one or more of the dimensions into an integer
Alert alert = new Alert(Alert.AlertType.ERROR);
alert.setContentText(UIStrings.getString(UIStrings.ERROR_NUMBERS_ONLY));
alert.showAndWait();
}
}
@FXML
@SuppressWarnings("unused")
public void onCancel(ActionEvent evt) {
_stage.close();
}
}

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package com.loomcom.automata;
/*
* Copyright 7/10/18 by Stephen Beitzel
*/
import java.net.URL;
import java.util.LinkedList;
import java.util.Map;
import java.util.Observable;
import java.util.Observer;
import java.util.TreeMap;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.control.Button;
import javafx.scene.control.CheckMenuItem;
import javafx.scene.control.ChoiceBox;
import javafx.scene.control.Label;
import javafx.scene.control.Menu;
import javafx.scene.control.MenuItem;
import javafx.scene.control.RadioMenuItem;
import javafx.scene.control.ToggleGroup;
import javafx.scene.input.MouseEvent;
import javafx.stage.Stage;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Controller for the automata scene
*
* @author Stephen Beitzel &lt;sbeitzel@pobox.com&gt;
*/
public class SimWindow implements Observer {
private static final Logger __l = LoggerFactory.getLogger(SimWindow.class);
@FXML public MenuItem _newItem;
@FXML public MenuItem _quitItem;
@FXML public CheckMenuItem _showOutlinesItem;
@FXML public CheckMenuItem _showAgingItem;
@FXML public MenuItem _editColorsItem;
@FXML public MenuItem _clearDisplayItem;
@FXML public Menu _menuGlider;
@FXML public Menu _ruleMenu;
@FXML public MenuItem _aboutItem;
@FXML public Label _generationsLabel;
@FXML public Button _startButton;
@FXML public Label _generationLabel;
@FXML public CellPanel _simCanvas;
@FXML public RadioMenuItem _noneItem;
@FXML public ChoiceBox<Integer> _speedBox;
public Button _stepButton;
private Stage _stage;
private UpdateThread _updateThread;
private ToggleGroup _shapeGroup;
private ToggleGroup _ruleGroup;
// these members are for keeping track of drawing state during user interaction
private boolean[][] _shapeToDraw = null;
private int _lastCellX = -1;
private int _lastCellY = -1;
static void display(Stage parent, int columns, int rows, int cellSize) {
try {
Stage stage = new Stage();
stage.initOwner(parent);
URL layout = Thread.currentThread().getContextClassLoader()
.getResource("SimWindow.fxml");
FXMLLoader loader = new FXMLLoader();
loader.setLocation(layout);
Parent root = loader.load();
SimWindow sw = loader.getController();
sw._stage = stage;
sw.initCellModel(rows, columns, cellSize);
int canvasHeight = cellSize * columns;
stage.setTitle(UIStrings.getString(UIStrings.WINDOW_SIM_TITLE));
stage.setScene(new javafx.scene.Scene(root, Math.max(canvasHeight, 410), 90 + canvasHeight));
stage.show();
stage.centerOnScreen();
} catch (Exception e) {
// nothing to do, really. We could log an error, but there's nothing a user can do to fix it.
__l.error("Exception displaying the main automata window", e);
}
}
/**
* A list of built-in shapes we can draw. Most of these are
* gliders in the Life rule set, as well as some others.
*
* @return A map of pattern names and arrays
*/
private static TreeMap<String, boolean[][]> setupGliders() {
TreeMap<String, boolean[][]> gliderMap = new TreeMap<>();
// "The Glider"
gliderMap.put("The Glider", new boolean[][] {
{true, false, false}, // Row 1
{true, false, true}, // Row 2
{true, true, false} // Row 3
});
// A "Fountain" glider
gliderMap.put("Fountain", new boolean[][] {
{true, true, true, false, false, false},
{true, false, false, false, true, true},
{false, true, true, true, true, true},
{false, false, false, false, false, false},
{false, true, true, true, true, true},
{true, false, false, false, true, true},
{true, true, true, false, false, false}
});
// "The Coe Ship" glider
gliderMap.put("The Coe Ship", new boolean[][] {
{false, true, true, false, false, false, false, false, false, false},
{true, true, false, true, true, false, false, false, false, false},
{false, true, true, true, true, false, false, false, false, false},
{false, false, true, true, false, false, false, false, false, false},
{false, false, false, true, false, false, false, false, false, false},
{false, true, false, false, false, true, false, false, false, false},
{true, false, false, false, false, false, true, false, true, true},
{true, false, false, false, false, false, true, true, false, false},
{true, true, true, true, true, true, false, false, false, false},
});
// "Lightweight Spaceship" glider
gliderMap.put("Lightweight Spaceship", new boolean[][] {
{false, true, true, true},
{true, false, false, true},
{false, false, false, true},
{false, false, false, true},
{true, false, true, false}
});
// More, as time permits...
return gliderMap;
}
/**
* Populate the list of rule sets.
*
* NOTE: To add new rule sets to the application, list 'em here!
* Future versions will allow creation of new rule sets on the fly at
* through a nifty dialog.
*/
private static TreeMap<String, RuleSet> setupRuleSets() {
LinkedList<RuleSet> rules = new LinkedList<>();
TreeMap<String, RuleSet> rulesMap = new TreeMap<>();
// Start with the classic.
rules.add(new RuleSet("Life", new int[]{3}, new int[]{2,3}));
rules.add(new RuleSet("Amoeba", new int[]{3,5,7}, new int[]{1,3,5,8}));
rules.add(new RuleSet("Assimilation", new int[]{3,4,5},
new int[]{4,5,6,7}));
rules.add(new RuleSet("Bacteria", new int[]{3,4}, new int[]{4,5,6}));
rules.add(new RuleSet("Blinkers", new int[]{3,4,5}, new int[]{2}));
rules.add(new RuleSet("Blossom", new int[]{2,3}, new int[]{2,3}));
rules.add(new RuleSet("Bugs", new int[]{3,5,6,7},
new int[]{1,5,6,7,8}));
rules.add(new RuleSet("Coagulations", new int[]{3,7,8},
new int[]{2,3,5,6,7,8}));
rules.add(new RuleSet("Coral", new int[]{3},
new int[]{4,5,6,7,8}));
rules.add(new RuleSet("Day & Night", new int[]{3,6,7,8},
new int[]{3,4,6,7,8}));
rules.add(new RuleSet("Diamoeba", new int[]{3,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Gnarl", new int[]{1}, new int[]{1}));
rules.add(new RuleSet("H-trees", new int[]{1},
new int[]{0,1,2,3,4,5,6,7,8}));
rules.add(new RuleSet("HighLife", new int[]{3,6}, new int[]{2,3}));
rules.add(new RuleSet("Holstein", new int[]{3,5,6,7,8},
new int[]{4,6,7,8}));
rules.add(new RuleSet("Iceballs", new int[]{2,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Land Rush", new int[]{3,6},
new int[]{2,3,4,5,7,8}));
rules.add(new RuleSet("Life Without Death", new int[]{3},
new int[]{0,1,2,3,4,5,6,7,8}));
rules.add(new RuleSet("LongLife", new int[]{3,4,5}, new int[]{5}));
rules.add(new RuleSet("Majority", new int[]{4,5,6,7,8},
new int[]{5,6,7,8}));
rules.add(new RuleSet("Maze", new int[]{3}, new int[]{1,2,3,4,5}));
rules.add(new RuleSet("Move", new int[]{3,6,8}, new int[]{2,4,5}));
rules.add(new RuleSet("Pseudo Life", new int[]{3,5,7},
new int[]{2,3,8}));
rules.add(new RuleSet("Replicator", new int[]{1,3,5,7},
new int[]{1,3,5,7}));
rules.add(new RuleSet("Seeds", new int[]{2},
new int[]{}));
rules.add(new RuleSet("Serviettes", new int[]{2,3,4},
new int[]{}));
// Rulesets without nicknames
rules.add(new RuleSet(new int[]{2,4,8}, new int[]{2,4,8}));
rules.add(new RuleSet(new int[]{3,4,5}, new int[]{2,4,5}));
rules.add(new RuleSet(new int[]{3,4}, new int[]{2,5}));
rules.add(new RuleSet(new int[]{3,5}, new int[]{2,4}));
// "Probabilistic" rulesets
rules.add(new ChanceRuleSet("Randomized Life", new int[]{3},
new int[]{2,3},
99.0, 99.0));
for (RuleSet r : rules) {
rulesMap.put(r.getName(), r);
}
return rulesMap;
}
@FXML
private void initialize() {
// setup the shape menu
_shapeGroup = new ToggleGroup();
_shapeGroup.getToggles().add(_noneItem);
_noneItem.setUserData(null);
_noneItem.setOnAction(this::onGlider);
Map<String, boolean[][]> shapeMap = setupGliders();
_shapeGroup.selectToggle(_noneItem);
for (Map.Entry<String, boolean[][]> entry : shapeMap.entrySet()) {
String name = entry.getKey();
boolean[][] shapeData = entry.getValue();
RadioMenuItem shapeItem = new RadioMenuItem(name);
shapeItem.setToggleGroup(_shapeGroup);
shapeItem.setUserData(shapeData);
_menuGlider.getItems().add(shapeItem);
shapeItem.setOnAction(this::onGlider);
}
// populate the ruleset menu
Map<String, RuleSet> ruleMap = setupRuleSets();
_ruleGroup = new ToggleGroup();
boolean isSet = false;
for (Map.Entry<String, RuleSet> entry : ruleMap.entrySet()) {
RadioMenuItem ruleItem = new RadioMenuItem(entry.getKey());
RuleSet rs = entry.getValue();
ruleItem.setToggleGroup(_ruleGroup);
ruleItem.setUserData(rs);
if (!isSet || "Life".equals(entry.getValue().getShortName())) {
isSet = true;
ruleItem.setSelected(true);
}
_ruleMenu.getItems().add(ruleItem);
ruleItem.setOnAction((event) -> ruleSetChanged(rs));
}
// populate the speed choicebox
_speedBox.setItems(FXCollections.observableArrayList(Integer.valueOf(1),
Integer.valueOf(2),
Integer.valueOf(5),
Integer.valueOf(10),
Integer.valueOf(20)));
_speedBox.getSelectionModel().select(4);
// SBTODO set localized strings on menus, buttons, labels
_stepButton.setText(UIStrings.getString(UIStrings.BUTTON_STEP));
_menuGlider.setText(UIStrings.getString(UIStrings.MENU_GLIDER));
}
private void initCellModel(int rows, int columns, int cellSize) {
RuleSet selectedSet = (RuleSet) _ruleGroup.getSelectedToggle().getUserData();
CellModel freshModel = new CellModel(rows, columns, selectedSet);
freshModel.addObserver(this);
if (_simCanvas.getModel() != null) {
_simCanvas.getModel().deleteObserver(this);
}
_simCanvas.setModel(freshModel, cellSize);
_simCanvas.schedulePaint();
if (_updateThread != null) {
_updateThread.doStop();
}
_updateThread = new UpdateThread(freshModel);
onSetSpeed(null);
_updateThread.start();
}
private void ruleSetChanged(RuleSet rs) {
if (_simCanvas.getModel() != null) {
_simCanvas.getModel().setRuleSet(rs);
}
}
@FXML
public void onDrag(MouseEvent event) {
CellModel model = _simCanvas.getModel();
double x = event.getX();
double y = event.getY();
int cellX = (int) (x / _simCanvas.getCellSize());
int cellY = (int) (y / _simCanvas.getCellSize());
boolean drawOrErase = !event.isShiftDown(); // hold down shift to erase (set false)
if (cellX != _lastCellX || cellY != _lastCellY) {
model.setCell(cellX, cellY, drawOrErase);
_lastCellX = cellX;
_lastCellY = cellY;
}
}
@FXML
public void onClick(MouseEvent event) {
CellModel model = _simCanvas.getModel();
double x = event.getX();
double y = event.getY();
int cellX = (int) (x / _simCanvas.getCellSize());
int cellY = (int) (y / _simCanvas.getCellSize());
if (_shapeToDraw != null) {
model.drawShape(cellX, cellY, _shapeToDraw);
} else {
model.flipCell(cellX, cellY);
}
}
@SuppressWarnings("unused")
private void onPause(ActionEvent evt) {
if (_updateThread != null) {
_updateThread.pause();
_startButton.setText(UIStrings.getString(UIStrings.BUTTON_START));
_startButton.setOnAction(this::onStart);
_stepButton.setDisable(false);
}
}
@FXML
@SuppressWarnings("unused")
public void onStart(ActionEvent evt) {
if (_updateThread != null && _updateThread.isPaused()) {
_startButton.setText(UIStrings.getString(UIStrings.BUTTON_PAUSE));
_startButton.setOnAction(this::onPause);
_stepButton.setDisable(true);
_updateThread.go();
}
}
@FXML
@SuppressWarnings("unused")
public void onAbout(ActionEvent evt) {
AboutDialog.display();
}
/**
* Handler for shape menu items. Since this is bound from code in the {@link #initialize()} method
* and not from FXML we don't need to make it public and we don't need to annotate it.
*
* @param evt the menu selection event that we're handling
*/
@SuppressWarnings("unused")
private void onGlider(ActionEvent evt) {
_shapeToDraw = (boolean[][]) _shapeGroup.getSelectedToggle().getUserData();
}
@FXML
public void onClear(ActionEvent evt) {
onPause(evt);
_simCanvas.getModel().reset();
}
@FXML
@SuppressWarnings("unused")
public void onEditColors(ActionEvent evt) {
ColorDialog.display(_simCanvas.getForeground(), _simCanvas.getBackground(), _simCanvas.getOutline(),
_simCanvas::setForeground, _simCanvas::setBackground, _simCanvas::setOutline);
}
@FXML
@SuppressWarnings("unused")
public void onQuit(ActionEvent evt) {
// shutdown any worker thread
if (_updateThread != null) {
try {
// Offer a short window to politely join with
// the thread before shutting down, good manners
_updateThread.doStop();
_updateThread.join(500);
} catch (InterruptedException ex) {
// if we had logging enabled, we would log this
}
}
Platform.exit();
}
@FXML
@SuppressWarnings("unused")
public void onNew(ActionEvent evt) {
// display a setup window
Setup.display((Stage) _stage.getOwner());
// and close this window
_stage.close();
}
@Override
public void update(Observable o, Object arg) {
// the cell model has updated. time to redraw! Remember to make sure that happens on the FX thread.
Runnable r = () -> _generationLabel.setText(Integer.toString(_simCanvas.getModel().getGeneration()));
if (Platform.isFxApplicationThread()) {
r.run();
} else {
Platform.runLater(r);
}
}
@FXML
@SuppressWarnings("unused")
public void onShowAging(ActionEvent evt) {
_simCanvas.setCellAging(_showAgingItem.isSelected());
}
@FXML
@SuppressWarnings("unused")
public void onShowOutlines(ActionEvent evt) {
_simCanvas.showCellOutlines(_showOutlinesItem.isSelected());
}
@FXML
@SuppressWarnings("unused")
public void onSetSpeed(ActionEvent evt) {
int speed = _speedBox.getValue().intValue();
if (_updateThread != null) {
_updateThread.setSleepInterval(1000 / speed);
}
}
@FXML
@SuppressWarnings("unused")
public void onStep(ActionEvent evt) {
_simCanvas.getModel().transform();
}
}

View File

@ -0,0 +1,57 @@
package com.loomcom.automata;
/*
* Copyright 7/10/18 by Stephen Beitzel
*/
import java.util.Locale;
import java.util.ResourceBundle;
/**
* convenience class to load the uistrings resource bundle and then provide
* exception-proof accessors for strings
*
* @author Stephen Beitzel &lt;sbeitzel@pobox.com&gt;
*/
public class UIStrings {
public static final String BUTTON_CANCEL = "button.cancel";
public static final String BUTTON_OK = "button.ok";
public static final String BUTTON_PAUSE = "button.pause";
public static final String BUTTON_START = "button.start";
public static final String BUTTON_STEP = "button.step";
public static final String DIALOG_ABOUT_TITLE = "dialog.about.title";
public static final String DIALOG_COLOR_TITLE = "dialog.color.title";
public static final String ERROR_TEXT_DIMENSIONS_SMALL = "error.text.dimensions.small";
public static final String ERROR_TEXT_DIMENSIONS_LARGE = "error.text.dimensions.large";
public static final String ERROR_NUMBERS_ONLY = "error.text.numbersOnly";
public static final String LABEL_BACKGROUND = "label.background";
public static final String LABEL_CELLSIZE = "label.cellSize";
public static final String LABEL_COLUMNS = "label.columns";
public static final String LABEL_CREATE="label.create";
public static final String LABEL_FOREGROUND = "label.foreground";
public static final String LABEL_INPIXELS = "label.inPixels";
public static final String LABEL_OUTLINE = "label.outline";
public static final String LABEL_ROWS = "label.rows";
public static final String MENU_GLIDER = "menu.glider";
public static final String WINDOW_SETUP_TITLE = "window.setup.title";
public static final String WINDOW_SIM_TITLE = "window.sim.title";
private static ResourceBundle BUNDLE;
public static void init(Locale uiLocale) {
BUNDLE = ResourceBundle.getBundle("uiStrings", uiLocale);
}
public static String getString(String key) {
try {
return BUNDLE.getString(key);
} catch (Exception e) {
// probably, it's a missing resource
return key;
}
}
}

View File

@ -20,6 +20,9 @@
package com.loomcom.automata;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Thread which updates the cell model.
*
@ -27,37 +30,41 @@ package com.loomcom.automata;
* @version $Id: UpdateThread.java,v 1.5 2003/10/04 01:23:14 sethm Exp $
*/
public class UpdateThread extends Thread {
CellModel mCellModel;
int mSleepInterval;
boolean mStop = false;
boolean mPause = true;
private static final Logger __l = LoggerFactory.getLogger(UpdateThread.class);
public UpdateThread(CellModel m) {
private CellModel mCellModel;
private int mSleepInterval;
private boolean mStop = false;
private boolean mPause = true;
UpdateThread(CellModel m) {
mCellModel = m;
setDaemon(true);
}
/**
* Set the delay between each cell data update.
*
* @param i The delay, in milliseconds.
*/
public void setSleepInterval(int i) {
/**
* Set the delay between each cell data update.
*
* @param i The delay, in milliseconds.
*/
void setSleepInterval(int i) {
mSleepInterval = i;
}
/**
* Transform the cell model, then wait for a specified time and loop.
*/
@Override
public void run() {
while (!mStop) {
while (mPause) {
try {
synchronized(this) {
synchronized (this) {
wait();
mPause = false;
}
} catch (InterruptedException ex) {
System.out.println(ex);
__l.warn("Interrupted while pausing", ex);
}
}
@ -67,7 +74,7 @@ public class UpdateThread extends Thread {
try {
Thread.sleep(mSleepInterval);
} catch (InterruptedException ex) {
System.out.println(ex);
__l.warn("Interrupted while waiting during run", ex);
}
}
}
@ -75,16 +82,16 @@ public class UpdateThread extends Thread {
/**
* Start updating the cell data if the thread is currently paused.
*/
public synchronized void go() {
synchronized void go() {
mPause = false;
this.notifyAll();
}
/**
* Pause the thread. The thread can be started again using
* the <tt>go()</tt> method.
*
*/
public void pause() {
void pause() {
mPause = true;
}
@ -92,17 +99,17 @@ public class UpdateThread extends Thread {
* Stop the thread. The thread cannot be started again once
* it has been stopped.
*/
public void doStop() {
void doStop() {
mStop = true;
}
/**
* Returns true of the thread is paused (not updating the model).
*
* @return true if the thread is not currently updating
* the cell data (i.e., in a wait state)
* @return true if the thread is not currently updating
* the cell data (i.e., in a wait state)
*/
public boolean isPaused() {
boolean isPaused() {
return mPause;
}
}

View File

@ -34,7 +34,9 @@ public class Utilities {
* Center a window on screen.
*
* @param w The window to center.
* @deprecated This isn't necessary with JavaFX
*/
@Deprecated
public static void centerWindow(Window w) {
Dimension d = Toolkit.getDefaultToolkit().getScreenSize();

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.DialogPane?>
<?import javafx.scene.control.ScrollPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.web.WebView?>
<DialogPane xmlns="http://javafx.com/javafx/" xmlns:fx="http://javafx.com/fxml/1" fx:controller="com.loomcom.automata.AboutDialog">
<content>
<GridPane>
<columnConstraints>
<ColumnConstraints hgrow="ALWAYS" minWidth="10.0" prefWidth="650.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="400.0" vgrow="SOMETIMES" />
</rowConstraints>
<ScrollPane fitToHeight="true" fitToWidth="true" prefHeight="200.0" prefWidth="200.0">
<WebView prefHeight="200.0" prefWidth="200.0" fx:id="_webView"/>
</ScrollPane>
</GridPane>
</content>
</DialogPane>

View File

@ -0,0 +1,303 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Cellular Automata Explorer</title>
</head>
<body>
<div style="text-align: center">
Seth Morabito<br/>
Loom Communications<br/>
http://www.loomcom.com/<br/>
<!-- TODO use some template engine (velocity?) to drop in the version and build date from pom.xml during build -->
Version 1.2.5<br/>
July 13, 2018<br/>
</div>
<div style="text-align: center">
Distributed under the terms of the GNU Public License.
</div>
<div>
<pre> GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
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want its recipients to know that what they have is not the original, so
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
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either verbatim or with modifications and/or translated into another
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the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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is covered only if its contents constitute a work based on the
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Whether that is true depends on what the Program does.
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You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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c) If the modified program normally reads commands interactively
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These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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Thus, it is not the intent of this section to claim rights or contest
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exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
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special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
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If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
</pre>
</div>
</body>
</html>

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.ColorPicker?>
<?import javafx.scene.control.DialogPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.RowConstraints?>
<?import com.loomcom.automata.CellPanel?>
<DialogPane xmlns="http://javafx.com/javafx/" xmlns:fx="http://javafx.com/fxml/1" fx:controller="com.loomcom.automata.ColorDialog">
<content>
<GridPane>
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="300.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="35.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="35.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="35.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="60.0" vgrow="SOMETIMES" />
</rowConstraints>
<HBox prefHeight="100.0" prefWidth="200.0">
<Label fx:id="_foregroundLabel" text="Foreground">
<HBox.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</HBox.margin>
</Label>
<ColorPicker fx:id="_foreground" onAction="#onForeground" promptText="Foreground color">
<HBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</HBox.margin>
</ColorPicker>
</HBox>
<HBox prefHeight="100.0" prefWidth="200.0" GridPane.rowIndex="1">
<Label fx:id="_backgroundLabel" text="Background">
<HBox.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</HBox.margin>
</Label>
<ColorPicker fx:id="_background" onAction="#onBackground">
<HBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</HBox.margin>
</ColorPicker>
</HBox>
<HBox prefHeight="100.0" prefWidth="200.0" GridPane.rowIndex="2">
<Label fx:id="_outlineLabel" text="Outline color">
<HBox.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</HBox.margin>
</Label>
<ColorPicker fx:id="_outlinePicker" onAction="#onOutline">
<HBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</HBox.margin>
</ColorPicker>
</HBox>
<HBox prefHeight="100.0" prefWidth="200.0" GridPane.rowIndex="3">
<Label fx:id="_previewLabel" text="Preview">
<HBox.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</HBox.margin>
</Label>
<CellPanel fx:id="_preview" height="60.0" width="60.0">
<HBox.margin>
<Insets />
</HBox.margin>
</CellPanel>
</HBox>
</GridPane>
</content>
</DialogPane>

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.ButtonBar?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?>
<GridPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="190.0"
prefWidth="370.0" xmlns="http://javafx.com/javafx/" xmlns:fx="http://javafx.com/fxml/1"
fx:controller="com.loomcom.automata.Setup">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="30.0" minHeight="10.0" prefHeight="30.0" vgrow="NEVER" />
<RowConstraints maxHeight="40.0" minHeight="40.0" prefHeight="40.0" vgrow="NEVER" />
<RowConstraints maxHeight="40.0" minHeight="40.0" prefHeight="40.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="40.0" minHeight="40.0" prefHeight="40.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="40.0" minHeight="40.0" prefHeight="40.0" vgrow="SOMETIMES" />
</rowConstraints>
<Label fx:id="_createLabel" text="Create a New Cellular Automata" GridPane.columnSpan="2" GridPane.halignment="CENTER">
<font>
<Font name="System Bold" size="24.0" />
</font>
</Label>
<Label fx:id="_columnLabel" text="Columns" GridPane.halignment="RIGHT" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</GridPane.margin>
</Label>
<Label fx:id="_rowLabel" text="Rows" GridPane.halignment="RIGHT" GridPane.rowIndex="2">
<GridPane.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</GridPane.margin>
</Label>
<Label fx:id="_sizeLabel" text="Cell size" GridPane.halignment="RIGHT" GridPane.rowIndex="3">
<GridPane.margin>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0" />
</GridPane.margin>
</Label>
<ButtonBar prefHeight="40.0" prefWidth="200.0" GridPane.columnSpan="2" GridPane.rowIndex="4">
<buttons>
<Button fx:id="_okButton" defaultButton="true" mnemonicParsing="false" onAction="#onOk" text="Ok" />
<Button fx:id="_cancelButton" cancelButton="true" mnemonicParsing="false" onAction="#onCancel" text="Cancel" />
</buttons>
<GridPane.margin>
<Insets right="10.0" />
</GridPane.margin>
</ButtonBar>
<TextField fx:id="_columnField" maxWidth="50.0" minWidth="50.0" prefWidth="50.0" text="64" GridPane.columnIndex="1" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</GridPane.margin>
</TextField>
<TextField fx:id="_rowField" maxWidth="50.0" minWidth="50.0" prefWidth="50.0" text="64" GridPane.columnIndex="1" GridPane.rowIndex="2">
<GridPane.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</GridPane.margin>
</TextField>
<HBox prefHeight="100.0" prefWidth="200.0" GridPane.columnIndex="1" GridPane.rowIndex="3" GridPane.valignment="CENTER">
<TextField fx:id="_sizeField" maxWidth="50.0" minWidth="50.0" prefWidth="50.0" text="10">
<HBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</HBox.margin>
</TextField>
<Label fx:id="_inPixelsLabel" text="(in pixels)">
<HBox.margin>
<Insets bottom="12.0" left="5.0" right="12.0" top="12.0" />
</HBox.margin>
<font>
<Font size="10.0" />
</font>
</Label>
</HBox>
</GridPane>

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@ -0,0 +1,109 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.CheckMenuItem?>
<?import javafx.scene.control.ChoiceBox?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Menu?>
<?import javafx.scene.control.MenuBar?>
<?import javafx.scene.control.MenuItem?>
<?import javafx.scene.control.RadioMenuItem?>
<?import javafx.scene.control.SeparatorMenuItem?>
<?import javafx.scene.input.KeyCodeCombination?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.Region?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.layout.VBox?>
<?import com.loomcom.automata.CellPanel?>
<GridPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0"
prefWidth="600.0" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/"
fx:controller="com.loomcom.automata.SimWindow">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="0.0" prefHeight="30.0" vgrow="NEVER" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="60.0" minHeight="60.0" prefHeight="60.0" vgrow="NEVER" />
</rowConstraints>
<MenuBar>
<Menu mnemonicParsing="false" text="File">
<MenuItem fx:id="_newItem" mnemonicParsing="false" onAction="#onNew" text="New...">
<accelerator>
<KeyCodeCombination alt="UP" code="N" control="UP" meta="DOWN" shift="UP" shortcut="UP" />
</accelerator>
</MenuItem>
<MenuItem fx:id="_quitItem" mnemonicParsing="false" onAction="#onQuit" text="Quit">
<accelerator>
<KeyCodeCombination alt="UP" code="Q" control="UP" meta="DOWN" shift="UP" shortcut="UP" />
</accelerator>
</MenuItem>
</Menu>
<Menu mnemonicParsing="false" text="Draw">
<CheckMenuItem fx:id="_showOutlinesItem" mnemonicParsing="false" selected="true" text="Show Cell Outlines" onAction="#onShowOutlines"/>
<CheckMenuItem fx:id="_showAgingItem" mnemonicParsing="false" selected="true" text="Show Cell Aging" onAction="#onShowAging"/>
<SeparatorMenuItem mnemonicParsing="false" />
<MenuItem fx:id="_editColorsItem" mnemonicParsing="false" onAction="#onEditColors" text="Edit Colors..." />
<SeparatorMenuItem mnemonicParsing="false" />
<MenuItem fx:id="_clearDisplayItem" mnemonicParsing="false" onAction="#onClear" text="Clear Display" />
<SeparatorMenuItem mnemonicParsing="false" />
<Menu fx:id="_menuGlider" mnemonicParsing="false" text="Draw Glider">
<accelerator>
<KeyCodeCombination alt="UP" code="G" control="UP" meta="DOWN" shift="UP" shortcut="UP" />
</accelerator>
<RadioMenuItem fx:id="_noneItem" mnemonicParsing="false" selected="true" text="None" />
</Menu>
</Menu>
<Menu fx:id="_ruleMenu" mnemonicParsing="false" text="Rule" />
<Menu mnemonicParsing="false" text="Help">
<MenuItem fx:id="_aboutItem" mnemonicParsing="false" onAction="#onAbout" text="About" />
</Menu>
</MenuBar>
<HBox prefHeight="100.0" prefWidth="200.0" GridPane.rowIndex="2">
<Region prefHeight="200.0" prefWidth="200.0" />
<VBox prefHeight="200.0" prefWidth="100.0">
<Label fx:id="_generationsLabel" text="Generations per second">
<VBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</VBox.margin>
</Label>
<ChoiceBox maxWidth="150.0" minWidth="150.0" prefWidth="150.0" fx:id="_speedBox" onAction="#onSetSpeed">
<VBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</VBox.margin>
</ChoiceBox>
</VBox>
<Button fx:id="_startButton" maxWidth="90.0" minWidth="60.0" mnemonicParsing="false" onAction="#onStart"
prefWidth="60.0" text="Start">
<HBox.margin>
<Insets left="5.0" right="5.0" top="20.0" />
</HBox.margin>
</Button>
<Button fx:id="_stepButton" maxWidth="60.0" minWidth="60.0" mnemonicParsing="false" onAction="#onStep"
prefWidth="60.0" text="Step">
<HBox.margin>
<Insets left="5.0" right="5.0" top="20.0" />
</HBox.margin>
</Button>
<VBox minWidth="100.0" prefHeight="200.0" prefWidth="100.0">
<Label text="Generations">
<VBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</VBox.margin>
</Label>
<Label fx:id="_generationLabel" alignment="CENTER_RIGHT" prefHeight="17.0" prefWidth="60.0" text="0"
textAlignment="RIGHT" textFill="#e13408">
<VBox.margin>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</VBox.margin>
</Label>
</VBox>
<Region prefHeight="200.0" prefWidth="200.0" />
</HBox>
<CellPanel fx:id="_simCanvas" height="200.0" onMouseClicked="#onClick" onMouseDragged="#onDrag" width="200.0"
GridPane.rowIndex="1" />
</GridPane>

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<?xml version="1.0" encoding="UTF-8"?>
<configuration xmlns="http://ch.qos.logback/xml/ns/logback" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://ch.qos.logback/xml/ns/logback http://ch.qos.logback/xml/ns/logback/logback.xsd">
<appender name="CONSOLE" class="ch.qos.logback.core.ConsoleAppender">
<encoder>
<pattern>%d{HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n</pattern>
</encoder>
</appender>
<root level="DEBUG">
<appender-ref ref="CONSOLE" />
</root>
</configuration>

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button.cancel=Cancel
button.ok=Ok
button.pause=Pause
button.start=Start
button.step=Step
dialog.about.title=Cellular Automata Explorer
dialog.color.title=Choose Colors
error.text.dimensions.large=The values you've chosen would create a window too large to fit on the screen. Please choose smaller values.
error.text.dimensions.small=Please use positive numbers.
error.text.numbersOnly=Please use numbers.
label.background=Background
label.cellSize=Cell size
label.columns=Columns
label.create=Create a New Cellular Automata
label.foreground=Foreground
label.inPixels=(in pixels)
label.outline=Outline
label.rows=Rows
menu.glider=Draw Glider
window.setup.title=Setup
window.sim.title=Automata

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@ -0,0 +1,21 @@
button.cancel=Cancel
button.ok=Ok
button.pause=Pause
button.start=Start
button.step=Step
dialog.about.title=Cellular Automata Explorer
dialog.color.title=Choose Colors
error.text.dimensions.large=The values you've chosen would create a window too large to fit on the screen. Please choose smaller values.
error.text.dimensions.small=Please use positive numbers.
error.text.numbersOnly=Please use numbers.
label.background=Dead cell
label.cellSize=Cell size
label.columns=Columns
label.create=Create a New Cellular Automata
label.foreground=Live cell
label.inPixels=(in pixels)
label.outline=Cell outline
label.rows=Rows
menu.glider=Shapes
window.setup.title=Setup
window.sim.title=Automata